Code combat CS2 level 35 JAVASCRIPT (DUE IN 50 MINS)
// Only build if you see an enemy.
// The function defines THREE parameters.
function maybeBuildSomething(typeToBuild, x, y) {
hero.moveXY(x, y);
// Find the nearest enemy.
// If there is an enemy
// then use buildXY with typeToBuild, x, and y
// Use the variable typeToBuild as a first argument.
}
// You don't need to change the code below.
while(true) {
// Call maybeBuildSomething with "fire-trap" and the coordinates of the bottom X.
maybeBuildSomething("fire-trap", 40, 20);
// Call maybeBuildSomething, with "fence" at the left X!
maybeBuildSomething("fence", 26, 34);
// Call maybeBuildSomething with "fire-trap" at the top X!
maybeBuildSomething("fire-trap", 40, 50);
// Call maybeBuildSomething with "fence" at the right X!
maybeBuildSomething("fence", 54, 34);
}