A programmer is debugging a puzzle game they have just created. As they test the game, they enter inputs that they know to be incorrect. Is this a good strategy for debugging a game?
(High school 12th grade work not college)
A. No, because errors in correct answers are the most likely to be overlooked.
B. No, because entering the wrong answers is not likely to test the games limits
C. No, because players are less likely to notice errors when they enter wrong answers
D. Yes, because entering the wrong answers can help uncover errors that were overlooked